Globestudio vs cobe
A no-code studio with exports vs. a tiny code-only library.
cobe is an excellent ~5 KB, zero-dependency WebGL globe you wire up in JavaScript; it powers the Vercel globe. Globestudio is the layer above: a no-code generator where you design the look in the browser and export it (PNG/SVG/WebM/MP4/GIF, a JSON config or an embed), with a React component, iframe embed, a Figma plugin, WordPress via a Custom HTML embed, and an MCP server when you do want code. cobe gives you a canvas; Globestudio gives you a deliverable.
Open Globestudio, it's free →| Feature | Globestudio | cobe |
|---|---|---|
| How you use it | No-code browser studio + optional components | Write JavaScript / React |
| Output | PNG, SVG, WebM, MP4, GIF, JSON config, embed, live component | A live canvas in your app |
| Flat 2D maps | Yes: 5 flat projections for solid maps; dotted maps use Mercator | Globe only |
| Looks / shaders | Many preset looks + shader effects | One aesthetic, JS-tuned |
| Data binding | Markers by lat/lng or country code + arcs | Markers/arcs via code |
| Bundle weight | Heavier (Three.js), as an embed or component | ~5 KB |
| License / price | MIT, free, no signup | MIT, free |
When to use cobe instead
Reach for cobe when you're a developer who wants the smallest possible dependency, you only need the globe (no flat maps, no export), and you're happy tuning it in code. It's the lightest way to put the globe in a React app.
FAQ
- Is Globestudio a cobe alternative?
- Yes, if you want the dotted-globe look without writing Three.js or cobe code. Globestudio is a no-code studio with exports; cobe is a code library. For a pure code dependency at minimum size, cobe is the better fit.
- Can Globestudio export an image or video like a static asset?
- Yes: PNG and SVG for stills, and WebM/MP4/GIF for the rotating loop. cobe renders a live canvas in your app and has no built-in export.
- Is Globestudio free?
- Yes. It's open source (MIT) and free, with no signup required to export.